Naval Supremacy AI Battle Mk1 - Part 0: The Contenders

Author: Ballor_I
Published: 2018-03-06, edited: 2018-03-07
Hello hello everybody, I am /u/Ballor_I and I will be your host for my first attempt at an AI Game!
There are 15 contenders battling for glory on the seas of this world, which is a randomly generated Archipelago map, and everybody is starting in the Classical era to avoid the boredom of no expansion being possible during the Ancient times.
Game speed is set to Historic, so expect this to drag out for a while as these 15 battle to take every other capital on the map.

In addition to the Civs I am about to introduce you to, there is a small shortlist of mods I am running for your enjoyment:
-Future Worlds
-Historical Religions Complete
-More Luxuries
-Aggressive & Expansive AI
-Bigger Empires

Part of the campaign:

Naval Supremacy

1. Hawaii
Starting in the top left corner of the map we have Hawaii from MC's Polynesia Split. They don't have the best spawn considering its pretty much all Tundra, but they have plenty of room to expand and colonize if they so choose.
2. In the bottom left corner we have the Isle of Mann led by Orry. They performed well in my test game and have a not entirely terrible spawn, though they are very isolated. We'll see where they end up going considering how cut off from the other 14 they are with this spawn.
3. An island over from Kamehameha are the Champa! They seem to have an incredibly fortunate spawn with a lot of room to expand and no nearby rivals, along with great terrain. They didn't perform too well in the Civ Battle Royale, but I have my hopes up for a more impressive showing this time around.
4. South again and we find Fidel Castro's Cuba. Bit of an interesting figure historically, but I wanted some representation from the Carribean and I enjoyed his aggression in the test game. He has his island all to his lonesome, though a large chunk of it is desert. Still, he should have a very powerful core to expand with later.
5. Minoa under Minos is our next appearance. I know very little about these guys except that they came very heavily recommended from the Discord, so here they are! They are sharing this section of the central continent with our next contender, and in general I anticipate this area of the world being highly contested between the local denizens.

6. Japan is just a few tiles away from Minos, a fate completely opposite to my test game - where Tojo sat on his own, built up the strongest army on the board and launched a ferocious naval attack towards the end of the 100 turns I ran it for. Hopefully he doesn't crumble considering the other civ he is sandwiched between...

7. Because just to the south with a lot of land to themselves (for now) are the Maori! I have loved them every since they nuked Sydney in the Civ Battle Royale, and in my test game they were the first to annihilate another civ entirely. I expect great things from the Maori and they are my personal bet to come out of this game as the winner.
8. However the central continent is not just those 3; over the mountains nearby are the Buccaneers under Henry Morgan, and AI I suspect almost everyone reading this is familiar with. Morgan did not do very much in my test game, but if he performs like he did in the Battle Royale now, the Pirates could be the dark horse in this race for world Domination
9. Corsica. Another Civ I have very little exposure to except recommendations from the Discord. I know they have performed well in navel battles before, so let us hope they live up to their reputation, eh?
10. Another contender needing little introduction, Ingolfur Arnarson explodes onto the scene at the head of his Icelandic crusade. I am a huge fan of the aggression Iceland shows, and they have demonstrated their competence before, so I am hoping for a formidable southern power to emerge this game.

11. The final spawn on the central continent has a lot of options for Canals but will quickly find themselves hemmed in on all sides if they do not start island hopping quickly. Peter I will be attempting to lead Cyprus to glory, though I personally wonder how much he'll accomplish before being killed by his neighbours.
12. Our second Polynesian contender, Tahiti have the top right corner of the map all to themselves, and a promising amount of space for expansion... at least until the Buccs come. I expect them to finish low in the rankings, but they could surprise me and thrive given their freedom from rivals up here.
13. After hearing that they can match the Maori and Iceland in brutality I had to include the Faroe Isles, and here they are on their own long snake of land. There is not actually all that much room for them to expand without coming into conflict with their neighbours, so I am going to watch this corner of the world with a lot of interest.

14. Speaking of neighbours, Two Sicilies is our penultimate entry. Again I am impressed with what I have heard of their AI from the Discord so I brought them in to replace Brunei who were originally this spot in my test. I have a feeling only one of the three pictured in this shot will ever become a true power, but Two Sicilies has the most room to expand before causing a war. My money is on them to come out on top.

15. Last and... probably least, truth be told, Firaxis' only entry to this game is Indonesia. Oh Gajah, what can I say? After a medicore showing against Castro in the test game you now spawn in a corner with two aggressive AI right next to you. My best is on Indonesia to be the first elimination, a fate that I do not wish on them but ah well. Such is life.

Next chapter:

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Naval Supremacy Mk 1 - Part 1: The First 50 Turns

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