"An After Action Report (or AAR) is any form of retrospective analysis on a given sequence of goal-oriented actions previously undertaken, generally by the author themselves." - Wikipedia
Here, at After Action Report Library we try to store and preserve as many game-related AARs as possible. You can view them and even upload them for free. Oh, and we use cookies.
Game: Victoria 2
The Land of the Tsar. A Russia Victoria 2-HPM AAR Part 7. Debt, Libertarians, Communism and Rebels
Game: Crusader Kings II
The House Under God, Part 2: The Plague
Welcome back to part 2 of this AAR. For now I'll be uploading it to just aar.li whenever, and then publishing it on the various subreddits. That way I can have regular uploading schedules.
The Ck2 AAR was really an afterthought, I just took screenshots whenever it was appropriate. My goal is to slug through Eu4, and once I get to Victoria 2 I'll be attempting to make a mod based on the story. Until then, enjoy the AAR.
The Ck2 AAR was really an afterthought, I just took screenshots whenever it was appropriate. My goal is to slug through Eu4, and once I get to Victoria 2 I'll be attempting to make a mod based on the story. Until then, enjoy the AAR.
Game: Victoria 2
Hungary AAR - Part VIII - Red Hungary (1883-1887)
In this part, the MSZDP continue their rule over Hungary, and more colonial expansion occurs in the midst of instability.
Game: Decisive Campaigns: Barbarossa
Unternehmen Barbarossa! | A Decisive Campaigns: Barbarossa AAR | Part 3
Game: Decisive Campaigns: Barbarossa
Unternehmen Barbarossa! | A Decisive Campaigns: Barbarossa AAR | Part 2
Game: Decisive Campaigns: Barbarossa
Unternehmen Barbarossa! | A Decisive Campaigns: Barbarossa AAR | Part 1
Hello and welcome to my DC: B AAR. This is a turn-based, hex-grid wargame with a focus on the politics between the branches of the German military during World War 2. Ensuring that your troops are in supply, fighting and moving as well as ensuring your generals and higher-ups are happy with your command is required to prevent your sacking (and thus losing the game). Unhappy generals may ignore your orders entirely and instead go about their own business, and Hitler himself may meddle in your grand plans. I hope to introduce many new players to this series that I believe straddles the line between Paradox grand strategy and the war gaming world.