Civilization V, Sid Meier's AARs
Civilization V is a turn-based strategy game, where each player represents the leader of a certain nation or ethnic group ("civilization") and must guide its growth over the course of thousands of years. It starts with the founding of a small settlement and ends after achieving one of the victory conditions�or surviving until the number of game turns end, at which point the highest-scoring civilization, based on several factors, such as population, land, technological advancement, and cultural development, is declared the winner.
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Game: Civilization V, Sid Meier's
The Musketman UU Battle Royale
When shitposts go too far and become a serious series.
Game: Civilization V, Sid Meier's
Battle for The Nile-Part One: The Valley of Civs
Battle for the Nile
Game: Civilization V, Sid Meier's
CBRMk2.1 Part 114 - Let's Get Silly
Part 114 of the longest running Civilization V AI game.
Game: Civilization V, Sid Meier's
Civ Hybrid Game Mk.VII Part Eleven: Ideologically Driven
A Civ AI game with a twist: YOU decide what happens to the civs! If you're looking for rules or regulations to guide your choices and actions, or just some general info, please refer to the sidebar on reddit.com/r/CivHybridGames, where you can find the wiki and the very important format template for coalition submissions.
Game: Civilization V, Sid Meier's
The Bad Shitpost AI Game
A shitpost by scissor_fingers that I made into an AI game because why not.
Game: Civilization V, Sid Meier's
The 1 Tile Circuit Mk. II: Empire Building
The sequel that tries and fails to live up to the original.
Game: Civilization V, Sid Meier's
CBRMK2.1 Part 113 - Poor Unfortunate Souls
Temporary aar.li for Part 113 while we wait for Coiot/ Volpe to arrive. Enjoy!
Game: Civilization V, Sid Meier's
Civ Hybrid Game Mk.VII Part Ten: A New Part Has Risen
Welcome to the Civ Hybrid Games: a Civ V AI game with a unique feature: YOU can alter the game's events!